AI Insights · Timothy · September 2021
Top 5 Sengoku Games in Africa: Q3 2021 Performance
In Q3 2021, Sengoku-themed games in Africa showed varied performance across downloads, revenue, and active users. Sensor Tower provides more detailed insights into these metrics.
The third quarter of 2021 saw diverse performance trends among the top five Sengoku-themed games in Africa on a unified platform. Data from Sensor Tower reveals intriguing insights into these metrics.
Sengoku Fubu by BEKKO GAMES experienced a fluctuating weekly revenue, starting at around $59 in late June and gradually declining to approximately $14 by the end of September. Weekly downloads were minimal, with only a few instances of activity, peaking at 2 in late June.
霸王之野望, published by RASTAR GAMES HK, maintained a relatively stable revenue stream, averaging between $19 and $32 per week. Despite consistent revenue, weekly downloads remained non-existent throughout the quarter.
成り上がり 華と武の戦国 from Yoozoo (Singapore) Pte. Ltd showed a similar pattern. The game's revenue fluctuated mildly, starting at $38 in late June and ending at $19 by September's close. Downloads were almost negligible, with a lone peak of 1 download in mid-July.
Ninja Village by Kairosoft saw a unique trend with weekly downloads, beginning with 3 downloads in early July and peaking at 14 in late August. However, revenue was minimal, with a short-lived peak of $6 in late June.
関ヶ原演義:人気戦国育成カードバトルゲームRPG from Appirits Inc. did not generate any notable revenue or downloads throughout the quarter.
For more detailed insights and analysis, visit Sensor Tower.